In this immersive, multi-sensory experience guests will experience the complete life-cycle of mushrooms. Starting as a spore floating to the forest floor, you become an integral part of this essential, live-giving process.
Noah's Ark, the latest innovation in VR technology, is set for a showcase to Japan's privileged children. However, their carefree fun is cut short when a company employee is found murdered, with his dying message pointing to a clue hidden within the Ark. Along with the Detective Boys and Ran Mouri, Conan Edogawa enters Noah's Ark to solve this mystery and ensure the perpetrator is caught.
When nice-guy Jeremy Martin puts on mysterious virtual reality glasses at the mall, he suddenly loses his “inside voice” and starts spouting every thought he has out loud. Making matters worse, Jeremy is running for student council president against his classmate Milly, who is full of great ideas to improve the school. Desperate to get back to normal, Jeremy and his sister Victoria must figure out how to convince his brain that he can speak up for himself.
A frustrated teenage girl creates her perfect man in a virtual reality machine and in a freak accident, gives him life.
Harassed by bullies because of his mild autism, teen Ben finds refuge in an online computer game, which leads him to his virtual dream girl, Scarlite. Together, the odd couple seeks revenge against Ben's tormentors.
Somewhere in New Jersey, a group of masked rollerblading children "save the universe" by training to fight the evil Cobra Khan through a series of action-packed montages. Along the way they hypothesize some slapstick hijinks in a balloon factory, and save the day through a hypothetical Sonic Virtual Reality battle. A real treat!
Taking the legacy of 17th century Dutch explorer Abel Tasman as its point of departure, Revival Roadshow takes its audience on a surreal journey through a variety of narratives that explore the complexities of colonial history, its present, and potential future legacies. Blending cinema, theatre and visual art, this absurd, humorous and speculative roadshow allows each viewer to experience their own unique journey.
After the brutal death of a friend, a group of friends play an underground video game based on a 17th-century noblewoman, only to discover that dying in the game results in their real-life death.
In a dystopian 2021, Johnny is a data trafficker who has an implant that allows him to securely store data too sensitive for regular computer networks. On one delivery run, he accepts a package that not only exceeds the implant's safety limits—and will kill him if the data is not removed in time—but also contains information far more important and valuable than he had ever imagined. On a race against time, he must avoid the assassins sent to kill him and remove the data before it, too, ends his life.
An evil ninja Rider, Kamen Rider Fuma, appears from the virtual reality world in an effort to conquer Earth! It is up to the CR Riders to use the power of virtual reality gaming to save a young girl’s life and stop the evil plans of Machina Vision CEO Johnny Maxima before the Bugster Virus infects all of humanity!
A lonely teenage horror fan and video gamer plays a new immersive and hypnotic computer game where he becomes a psychopathic killer, but when he emerges, he finds that the murder has actually happened.
Two brilliant research scientists have invented a device capable of recording and playing back sensory experiences only to have devastating results when one of them records their own death.
When Scooby and the gang get trapped in a video game created for the gang, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.
When a content creator who runs a successful travel channel faces a romantic dilemma, she turns to an Al bot for help — but gets surprising results.
The Resistance builds in numbers as humans are freed from the Matrix and brought to the city of Zion. Neo discovers his superpowers, including the ability to see the code inside the Matrix. With machine sentinels digging to Zion in 72 hours, Neo, Morpheus and Trinity must find the Keymaker to ultimately reach the Source.
The human city of Zion defends itself against the massive invasion of the machines as Neo fights to end the war at another front while also opposing the rogue Agent Smith.
For 17-year-old Jennifer, gaming has always been part of everyday teenage life. Recently she has been feeling uncomfortable and lonely. Not so long ago she moved to Munich with her parents Frank and Ariane from another city. In her new home, the girl does not find a real connection with her new classmates. Fixed by the virtual reality game "Avalonia", gaming is gradually becoming the elixir of life. Jennifer neglects her school and family responsibilities. She ignores all admonitions, restrictions and prohibitions for every precious second of the game and betrays her parents. Only the secret, excessive immersion in the virtual fantasy world of "Avalonia" seems to make Jennifer happy. The Parents have to watch as their daughter's life gets completely out of balance between the real and the virtual world.
A psychotherapist journeys inside a comatose serial killer in the hopes of saving his latest victim.
Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
Borrowing from an anthropological study initiated through the University of California in 1969, The Taste of The Name is a fantasia on universality. As a parallel to the elusive “umami” and its gradual scientific acceptance as a primary taste, we consider what is perceivable, knowable, and namable. Through the blue spectrum of various hermetic artifices, we are fed fables of Jules Verne's Nautilus and resurface in a virtual tanning bed, turning over in a slippery navigation of language.