The film consists of three novels: the first novel about Gobustan, an ancient human settlement. The second novel deals with the theme of the East and women. The third novel tells about January 20, 1990 and the Khojaly tragedy.
Young Hobbit Frodo Baggins is thrown into an amazing adventure when he's tasked with destroying the One Ring, created by the dark lord Sauron. Frodo must travel in a small fellowship of nine warriors and accomplices. But it won't be an easy journey for the Fellowship of the Ring, on the ultimate quest to rid Middle-earth of evil.
Professor Barbenfouillis and five of his colleagues from the Academy of Astronomy travel to the Moon aboard a rocket propelled by a giant cannon. Once on the lunar surface, the bold explorers face the many perils hidden in the caves of the mysterious planet.
In a desolate future, one small town has survived because of a large windmill dam that acts as a fan to keep out pollution. The dam's operator, Pig, works tirelessly to keep the sails spinning and protect the town, despite abuse from classmates and an indifferent public. When a new student joins Pig's class, nothing will be the same again.
The tragic tale of two unlucky amphibians and a series of escalating blunders that ends their flirting for good.
I remember the games I played when I was young. We were happy playing together, but, looking back, I realize I used the games to satisfy my own desires. It was a child’s selfcentered behavior. But adult lovers, too, display immature sides in their relationships. Consumed by self-love, they act like children. I have tried to illustrate this kind of love through the metaphor of children’s games.
A highly emotive, visual feast set in the imaginative mind of a heartbroken panda called Herbie, who has recently broken up with his deer girlfriend Rice.
A prequel short film set prior to the events of the manga to commemorate the 20th anniversary of SUGAR SUGAR RUNE.
In ancient Judea, a Jewish aristocrat opposing Roman occupation of his homeland reunites with his childhood friend, now a Roman commander — setting in motion a saga of betrayal, adventure, tragedy, revenge, and faith.
Working men and women leave through the main gate of the Lumière factory in Lyon, France. Filmed on 22 March 1895, it is often referred to as the first real motion picture ever made, although Louis Le Prince's 1888 Roundhay Garden Scene pre-dated it by seven years. Three separate versions of this film exist, which differ from one another in numerous ways. The first version features a carriage drawn by one horse, while in the second version the carriage is drawn by two horses, and there is no carriage at all in the third version. The clothing style is also different between the three versions, demonstrating the different seasons in which each was filmed. This film was made in the 35 mm format with an aspect ratio of 1.33:1, and at a speed of 16 frames per second. At that rate, the 17 meters of film length provided a duration of 46 seconds, holding a total of 800 frames.
A father tries to stay connected with his unconscious daughter through music. He plays a windup music box and hopes she can hear it while fighting with his own emotions to stay strong. Meanwhile, his daughter follows the melody in her dreams and looks for a way back.
The story centers around two close siblings, Ylion and Callysia. One day, because the siblings' father tried to capture a unicorn, Callysia is spirited away. A decade later, Ylion has grown up to become a powerful warrior. With a sword of unicorn horn from the king, Ylion sets off for the mid-air garden where unicorns live.
With one coin to make a wish at the piazza fountain, a peasant girl encounters two competing street performers who'd prefer the coin find its way into their tip jars. The little girl, Tippy, is caught in the middle as a musical duel ensues between the one-man-bands.
Mater, the rusty but trusty tow truck from Cars, spends a day in Radiator Springs playing scary pranks on his fellow townsfolk. That night at Flo's V8 Café, the Sheriff tells the story of the legend of the Ghostlight, and as everyone races home Mater is left alone primed for a good old-fashioned scare.
Munich, Germany, 1923. Two years have passed since Edward Elric was dragged from his own world to ours, leaving behind his country, his friends and his younger brother, Alphonse. Stripped of his alchemical powers, he has been all this time researching rocketry together with Alphonse Heiderich, a young man who resembles his own brother, hoping to one day find a way back home. His efforts so far had proven fruitless, but after lending a hand to a troubled gipsy girl, Edward is thrown in a series of events that can wreak havoc in both worlds. Meanwhile, at his own world, Alphonse Elric ventures deeper into the mysteries of alchemy in search for a way to reunite with his older brother.
As a newly crowned princess, Cinderella quickly learns that life at the Palace - and her royal responsibilities - are more challenging than she had imagined. In three heartwarming tales, Cinderella calls on her animal friends and her Fairy Godmother to help as she brings her own grace and charm to her regal role and discovers that being true to yourself is the best way to make your dreams come true.
A betrayed wife begins to investigate her husband’s mistresses. Her jealousy is gradually replaced by curiosity.
A young girl buries in her soul a memory of a painful moment, when as a child she brought home an injured bird and her father burdened by his own weight of worries didn’t notice her feelings and longing for understanding. The girl took her father’s reaction as indifference and closed herself in her inner world longing for her father’s love and its manifestations. Since that moment she and her dad continued to grow apart, and as an adult she is no longer able to accept his endearments. The father suffers from guilt and searches for a way back to his daughter, trying to revive their lost relationship.
Francesca, tormented by her past, breaks the silence to talk about surviving the horrors of the comfort stations of Imperial Japan.
This DVD includes upbeat music for movement and active play, plus new activity modes: play, dance, and quiet-time modes; and new discovery cards: real-world animals and objects with sound effects.