My reason for why people should leave TRTF alone, and let it rest. The facts, experience, what has been done, and why having other people making it won't be the same.
Tyler Ahlstrom
as Himself
BFPFilms424
PoniatorFilms
Tyler Montealegre
In thirty years, the video game has conquered an increasingly wide audience. Drawing on the recent work of economists, sociologists, experts and interviewing major players in this field, this investigation unravels the overwhelming domination of this new mass media.
This is a series of special episodes of the Japanese TV show "GameCenter CX" that focuses on Namco (now Bandai Namco Games), the company that created many popular classic games. The episodes are packed with in-depth content, including a re-challenge of "Kai no Bouken" (The Adventure of Kai), a game that the show's host, Shinya Arino, had previously failed to clear.
This retrospective DVD was released around the time of The Wind Waker. It features interviews with past and present Legend of Zelda producers, artists and programmers, and footage from all the game endings
Documentary by students Beatriz Camargo, Eduardo Tardin, Guilherme Amoroso and Thais Gurgel from the Department of Journalism and Publishing (CJE) of the School of Communications and Arts (ECA) at USP about the musical group Cansei de Ser Sexy.
This 8-part documentary includes behind the scenes interviews, concept art, and promotional trailers for the game.
From big titles to little-known phantom software... This time too, Shinya Arino (Yoiko) and Hirai (America Zarigani) will play Sega games to their hearts' content! Of course, the "GameCenter CX" staff will also appear one after another!! The series' familiar commentary by Yoiko Arino & Ameza Hirai is also getting even hotter!
Jaleco, the company that developed popular games like "Ninja JaJaMaru-kun" and the "Moero! Pro Baseball" series. Even today, they continue to challenge new endeavors, such as soliciting game character names and designs from the general public, and remain a game maker with many fans. This feature thoroughly explores Jaleco, including development secrets of their nostalgic hit software and a game catalog!
The oral history of a team of geeks and misfits in the back of a Chicago factory creating the biggest video games of all time. Midway Games pioneered the concept of live-action gaming, kick-starting a new arcade boom and grossing billions of dollars with hits like Mortal Kombat and NBA Jam. The documentary covers much of Mortal Kombats history, including the creation of fatalities and characters such as Liu Kang, Kitana, Johnny Cage and Scorpion.
Learn directly from the team at Naughty Dog about what it took to bring the acclaimed sequel The Last of Us Part II to life, with a new behind-the-scenes look at development.
The inspirational story of a race-car driving software developer whose career suddenly switches gears when his son with autism inspires him to create a video game company that trains and employs adults on the autism spectrum.
Through archival footage and testimonies from professors, students, staff, and graduates, the documentary traces the history of the National University of Arts, focusing on the Audiovisual Department, while critically addressing the impact of the current government's underfunding of education and cultural institutions in Argentina.
GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.
Grave robbing, torture, possessed nuns, and a satanic Sabbath: Benjamin Christensen's legendary film uses a series of dramatic vignettes to explore the scientific hypothesis that the witches of the Middle Ages suffered the same hysteria as turn-of-the-century psychiatric patients. But the film itself is far from serious-- instead it's a witches' brew of the scary, gross, and darkly humorous.
GameLoading Rise of the Indies is a feature documentary exploring the world of indie game developers, their craft, their games, their dreams, and how they have forever changed the landscape of games culture.
A short documentary about the production of a second Silent Hill video game released in 2001.
Set in the sparsely populated lobster fishing villages of southern Nova Scotia, Plains is a cinema vérité approach to documenting the curious lives of Jon and Cat, a young couple who are developing politically left-leaning virtual reality video games. Against the busy backdrop of their art practice, we sit in on their quiet rural life, which, in its proximity to nature and the vast green and oceanic spaces that surround, echoes the romanticism of a simpler time. As the decaying world of physical labour and the mechanical industry faces up to an expanding digital empire, Jon gradually retreats into the alternative realities of his own design.
A feature documentary that explores the influence of the Commodore Amiga and how it took video game development, music and publishing to a whole new level and changed the video games industry forever.
Street Life documents the lives of Chinese migrants in Shanghai, one of the world’s largest and most vibrant cities, now symbolic of China’s economic might. The film centers on Nanjing Road, one of China’s oldest commercial streets and today a popular destination for tourists and moneyed Chinese. The street has also become a Mecca for uprooted and homeless Chinese, who make ends by collecting garbage and recyclables. These characters and their stories are the focus of the film. The central character in Street Life is a migrant known as “Black Skin.” Black Skin faces numerous pressures in the course of the film, including police violence. In the end, these pressures are too much for him to bear and he goes mad. Black Skin’s story intersects with those of fellow bottle collectors, enterprising thieves and even a young boy who has been abandoned.