A boy encounters a trace of his lost father on tracks where time comes and goes, at a station where time stops. With the help of a mysterious projectionist, the boy and station master search for the truth of the father's image.
In a dark future, a mysterious man performs experiments on rats.
On a planet far away, a primeval creature gets banished by the chief of its tribe. Exiled and with the burden of a disgraced honour, it sets foot into the unknown land beyond its home, where it finds an intriguing alien concept to take vengeance.
Environmental PSA by Bill Plympton.
Three friends with different cultural origins find an abandoned washing machine while playing. To their shock, they find out that the washing machine has strange powers: their heads are swapped by sticking them in the washing machine. When it turns out their heads can't be swapped back, they must go back home with each other's heads. Because their households have very different habits and traditions, they end up in awkard situations. Through these situations, they learn a lot of new things about each other.
A classic hand-drawn film based on teenagers' own questions. The film was designed to be used in sexual education programs in middle schools. The film is produced by RFSU and UR, with support from The Swedish Inheritance Fund Commission (Allmänna Arvsfonden).
A giant girl feels out of scale in her colorful little town, only to realize she takes up just the right amount of space.
The tale of the little badger, who did not want to learn to produce their own food and dig burrows. And once, when he told his father that he's hurt his back, and he played and lost, he realized how much need to be able to survive. Because such small animals as he is in the woods lurks so many dangers... And, above all, wolf!
An animated film about the history and use of hot water.
Growing up freely in harmony with nature, witnessing her beautiful environment being swallowed up by industrialization, BLU decides to fight for the wildlife, meadows, rivers and trees before they disappear completely.
A minstrel, barred from entering a castle, is given a magic flute that can manipulate movement.
A scarecrow is trying to protect two birds from a cunning cat.
The small boy Eryk does the household and takes swimming lessons just to please his demanding father. The only way to break out is to be as courageous as his giant avatar Polska Warrior in the computer game Goldhunter.
About a Russian bear and the love of his life.
An untidy room. Empty beer tins, empty wine bottles, a half-empty glass of whisky... A girl is getting up absent-mindedly and starts preparing herself. YOUR morning starts. Lazy and hard-to-wake-up YOU. The emoticon is ME watching over YOU. I play tricks on YOU, while YOU are playing the guitar and drinking. One day, in town, YOU walk past THE CHILDHOOD FRIEND who is buying an Anemone I liked, and remembering that I liked them, YOU rush out to buy them. THE CHILDHOOD FRIEND displays the Anemone with care. One day, years after I died, YOU hear noise from the closet. Opened, YOU see MY garden right in front of YOU. Overflowing emotions of ME and YOU. When exiting from the room with memories, a picture of the Anemone that YOU painted is displayed in YOUR new room.
The story centers around two close siblings, Ylion and Callysia. One day, because the siblings' father tried to capture a unicorn, Callysia is spirited away. A decade later, Ylion has grown up to become a powerful warrior. With a sword of unicorn horn from the king, Ylion sets off for the mid-air garden where unicorns live.
A dark dark amusement park. Gradually, the rides begin to move.
A terrible industrial accident changes little Dinki's life forever. Now Dinki's fate may ride on the wings of her eccentric friend Birdboy, a misfit who hides in the forest lost in his fantasies.
This work, "URVAN", is a mysterious and somewhat nostalgic cyberpunk action that mixes "unusual" and "everyday" with the motif of Obon, which welcomes and sends out spirits in Sasebo City, Nagasaki Prefecture.
In Argentine mythology, the gaucho holds a significant cultural position. The gaucho descends from the union between the indigenous population and Iberian immigrants. Gauchos adopted the Indígenas’ approach to livestock farming and are always associated with horses and vast open plains. The drama occurs when the brother falls from a horse and can no longer be saved. Man and horse become one, for a short moment. Then he draws a knife and revenge violates the idyll: An eye for an eye, a man for a beast. Fire burns on the street, the gaucho mounts his horse and revenge runs its course. The mythical realm overflows into the realm of reality.